TABS Battle

Totally Accurate Battle Simulator driven by your viewers: they spawn units for the red and blue armies and control the match, and every team wipe counts as a win.

In Totally Accurate Battle Simulator's Sandbox, viewers spawn units for the red and the blue army and control the match — explosions, slow motion, low gravity, giant or tiny armies. The battle never stops on a victory screen: every time one army is wiped out, the other scores a point on the Team Score overlay.

Plan: every plan. On Free, six units for each army and six match controls work; PRO and MAX unlock all 186 units and 35 controls.

Install

Install the mod from Manage Mod — see Installing mods. Choose the folder with TotallyAccurateBattleSimulator.exe and close the game while installing. The mod comes with the BepInEx mod loader; TABS must be the Mono build of the game, not IL2CPP. Your own BepInEx plugins stay untouched, including on removal.

Switch TABS Battle on in the sidebar, start TABS and open Sandbox. The campaign and multiplayer aren't affected by the mod.

How it plays

  • Viewers' units appear next to their army — or, on an empty field, on the army's side of the camera. The viewer's name floats above each unit until it dies.
  • When one army has no units left and the other still does, the other army wins the round, and the Team Score overlay widget counts it: red on the left, blue on the right. The same army can score again only after the losing side gets a new unit.
  • The battle keeps going and waits for more units. Fallen units disappear after 10 seconds, and survivors stand still when there are no enemies left.

What viewers can do

CategoryActionsOn Free
Spawn Units — Red186Club, Protector, Halfling, Squire, Sarissa, Peasant
Spawn Units — Blue186the same six
Match Control35Reset Match, Start Battle, Kill All Units, Random Unit to Red Team, Random Unit to Blue Team, Slow Motion

Match Control also has: kill, clear, explode and heal all units or one army; force a win for either army; launch units into the air; swap the armies; freeze and unfreeze all units; normal speed; low, high and zero gravity; giant (3×) or tiny (0.3×) armies. Timed controls last as long as the action's Duration says.

External Commands, the Win Counter and Team Score actions and the Avatar actions are available on every plan.

Limits

  • Up to 400 living units; spawns beyond that are skipped.
  • Kill, clear and explode work during the battle, not while units are being placed.
  • Start Battle needs units in both armies.
  • Reset Match goes back to unit placement, and units spawned by viewers don't come back.
  • Slow Motion does nothing while you control a unit yourself.

Common questions

Nothing spawns. Check that you're in Sandbox, that TABS Battle is switched on in BakoshApp, and that the game was started after installing the mod.

Is there an in-game menu? No — everything is set up in BakoshApp.